Once you bring in the scores into ACBLScor (Ctrl-P, BMP), those results are locked in. Changes on the Bridgemate server, or deletions and re-entry from the client, will not be automatically moved into ACBLScor for results already brought in. That's why, unless there's a situation where we might lose some scores in the server (and we *don't* want those "losses" to overwrite the correct results), at tournaments we never BMP until we have to - before posting the leaderboards, for instance. Yes, we lose the ability to see "how the game's going", a great pastime for the bored club director. At tournaments, we tend not to be bored. As for other tips: (okay, some aren't relevant to clubs, 99+% of the time. The last one is!) Test the bridgemates before the first session. Especially if you're using a computer you haven't before. The options might be right, but they might not be. And the USB port might not work/be plugged in/be a hub that isn't plugged in/... Ensure that the clients are on the same firmware as the server, if you have your own server or if different places are bringing bridgemates, or if you're using your computer and their bridgemates. Double and triple-check the movement in ACBLScor before BMS. Every session, every section. Even if you've done this movement 14 times before. Especially if it's a web, or a 3 or 4 table Howell, or a bye-relay, or a half table. Yes, everyone gripes when the bridgemates aren't ready immediately when the boards come out; sometimes even after the first people to get boards finish their first hand, even. If you get the movement wrong at all (even "it's only 13 tables, not 14 Mitchell"), when you fix it, the BridgeMate server will wipe the old results. I'd rather have 10 sessions of "aren't the bridgemates working yet?" over one "Sorry, you'll have to put in the first round again." But even that's better than "They're not supposed to be our opponents" (especially when only one table in 5 checked!)